D&D 4th Edition Barbarian


The 4th edition Barbarian playtest notes have been released. You can check out the full dungeon magazine PDF here.

barbarian.jpg

“MY strength is the fury of the wild.”

Class Traits
Role: Striker.
You use powerful two-handed weapons to deal serious damage to your enemies. Your physical power and daunting presence can cause foes to cower before you, and you can temporarily increase your abilities by harnessing great bursts of terrifying rage. Depending on your choice of class features and powers, you lean toward either defender or leader as a secondary role.

Power Source: Primal. You are a primal champion, a warrior devoted to the natural world and an embodiment of your tribe’s fierce traditions.
Key Abilities: Strength, Constitution, Charisma
Armor Proficiencies: Cloth, leather, hide
Weapon Proficiencies: Simple melee, military melee
Bonus to Defense: +2 Fortitude
Hit Points at 1st Level: 15 + Constitution score
Hit Points per Level Gained: 6
Healing Surges per Day: 8 + Constitution modifier
Trained Skills: From the class skills list below, choose three trained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Endurance (Con), Heal (Wis), Intimidate (Cha), Nature (Wis), Perception (Wis)
Class Features: Feral Might, Rage, Rampage

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So far in testing the barbarian itself, it works with alot of the monster races. My biggest problem i run into is there are hardly any Vs. Reflex or Vs. Will attacks. A barbarian is intimidating and could cause fear in some opponents, and I feel that that should be a path that used along the barbarian. Im also trying to get used to the no damage reduction, seeing how that was one of the largest awesome features of the barbarian. In conclusion to this comment, I believe some powers should also be made that work all the time, but be rare and hard to get(such as damage reduction). thank you

So far in testing the barbarian itself, it works with alot of the monster races. My biggest problem i run into is there are hardly any Vs. Reflex or Vs. Will attacks. A barbarian is intimidating and could cause fear in some opponents, and I feel that that should be a path that can be used along with or direction for the barbarian. Im also trying to get used to the no damage reduction, seeing how that was one of the largest awesome features of the barbarian. In conclusion to this comment, I believe some powers should also be made that work all the time, but be rare and hard to get(such as damage reduction). thank you

hey just wondering if you will be putting Barbarian in the 4th ed excel sheets. My friends and I use them for our local game and would be nice to have this class added.

Ted
aka Conan the Adventurer LOL JK….

well found out you did include the Barbarian but it is not pulling up the Barbarian Powers and the hit points were missed up which I fixed in data could not find data for the powers. and the number of skills seems missed up only giving the barbarian 1 skill on the count down. when I chose 3 it gives me a -2 on skill count and human should add one additional. so looks like it needs a minor patch on the 21.2.2 excel sheet hehe.

Ted

Barbarian is without doubt, the HIGHEST damaging class in DnD. If you get feats that focus into accuracy, take the “Calm Fury” Paragon path, and use the Mordenkrad (superior two-handed mace, 2d6 brutal 1) you can take down 1/4 of the main boss’s health with one rage strike. You can piss off a rogue, but don’t ever stand against a barbarian. He’ll fuse you with the wall.