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 Post subject: Detective Ranger with Dog Buddy
PostPosted: Tue May 04, 2010 7:44 am 
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Joined: Fri Sep 04, 2009 11:03 pm
Posts: 223
would love to have your opinions on this. I designed this to be a detective with his dog partner, or wolf. Can anyone try to optimize this? I used the 22-point buy.
I tried balancing everything because a detective needs a good Int and Cha too. That's why I multiclassed into warlord to gain History, and asked the DM to have Streetwise instead of a ranger skill.
How do you explain why he has 9 charisma? It's because he is not good enough with people? but he's trained also in streetwise? I'm still in the process in making his background story after your opinions.

lvl. 1 Human Beastmaster

Str: 17 [+3] +1 if lvl4 and 8
Con: 10 [+0]
Dex: 16 [+3]
Int: 10 [+0]
Wis: 14 [+2] +1
Cha: 9 [-1]

HP: 22 (+5hp/lvl)|| Bloodied: 11
Healing Surges: 6 || Surge value: 5
Speed: 6

AC: +6
Fort: +5
Ref: +5
Will: +3

Skills: (-1 check penalty; +1/even lvl)
athletics: +8
dungeoneering: +7
history: +5
nature: +7
perception: +7
stealth: +8
streewise: +4 [asked the dm to have this]

Race Features:
common, dwarven
extra at-will, skill, feat
human defense bonuse

Class Features:
beast mastery, hunter's quarry +d8

Feats:
fullblade proficiency
beast protector
student of battle lvl2
lethal hunter lvl4
vengeful beast lvl6 mp141

Equipment:
fullblade +3; d12+1; hi.crit
hide armor +6ac
5 javelin +2; 1d6; 10/20; h.thrown.

Exploits:
a - circling strike mp44
a - predator strike mp44
a - careful attack ph105 [still not final because of debate]
a - +pack alertness mp46 lvl2
e - enclose the prey mp44
e - paired predators mp47 lvl3
e - +clever teamwork mp2.38 lvl6
d - distracting team mp2.35
d - wounded beast mp2.37 lvl5
d - +inspiring word lvl2.feat


Wolf
Str: 14(+2) +1 on lvl4 and 8
Con: 14(+2)
Dex: 14(+2)
Int: 6 (-2)
Wis: 14(+2) +1 on lvl4 and 8
Cha: 6 (-2)

HP: 22 (+8/lvl) || Bloodied: 11
Healing Surges: 2 || Surge Value: 5 || Spd: 7

AC: +5 (+1/lvl)
Fort: +3 (+1/lvl)
Ref: +3 (+1/lvl)
Will: +4 (+1/lvl)

Skills: Endurance +7; Perception +7 (+1/even lvl)

Bite: +5 (+1/lvl) vs AC; 1d8+str
CombatAdvantage: +wis damage


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 Post subject: Re: Detective Ranger with Dog Buddy
PostPosted: Tue May 04, 2010 9:57 am 
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Joined: Fri Sep 05, 2008 11:41 am
Posts: 1334
First, I would advise picking either Strength or Dexterity. Rangers no longer need both.

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 Post subject: Re: Detective Ranger with Dog Buddy
PostPosted: Tue May 04, 2010 10:41 am 
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Joined: Fri Sep 04, 2009 11:03 pm
Posts: 223
I've planned him to be str dependent. but it requires me to burn a feat to learn chainmail. if ever I do that, i'll just skip lethal hunter, which is not a bad deal.

I need him to have detective skills:
Athletics - for running fast to catch criminals
dungeoneering - for tracking purposes
history - investigation purposes
nature - same as dungeoneering
perception - what a detective should possess
stealth - for stalking
streetwise - same as history

what i'm lacking is insight, i badly need that for anti-lying. and to an extent, intimidate [but maybe i can choose not to include this.]
if ever im getting insight, what skill should be replaced by this? i'm guessing dungeoneering. coz its a waste if i burn a feat just to learn this skill.

i restat-ed him with this:
Str: 18 [+4]
Con: 10 [+0]
Dex: 12 [+1]
Int: 12 [+1]
Wis: 14 [+2]
Cha: 12 [+1]


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 Post subject: Re: Detective Ranger with Dog Buddy
PostPosted: Tue May 04, 2010 11:20 am 
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Joined: Fri Sep 05, 2008 11:41 am
Posts: 1334
Is he meant to be part of a team? Just because you imagine him as a detective, he doesn't have to have all the skills normally associated with detectives. A Ranger is a very physical character, and other members of your group might be better at things like History and Streetwise. Soldier of Virtue (Paladin) or Monastic Disciple (Monk) would be my recommendations for multiclassing, since either could give you the Insight Skill, which would make more sense to have than History.

If you really want to make a Detective, I think a Rogue, Avenger, or Bard would be a better fit. A Prescient Bard, in particular, could be very good at all the skills you are talking about, and have a Dog Familiar. You are not required as a Bard to sing any songs, carry any instruments, or care about music or entertainment.

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 Post subject: Re: Detective Ranger with Dog Buddy
PostPosted: Tue May 04, 2010 11:32 am 
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Joined: Fri Sep 04, 2009 11:03 pm
Posts: 223
Thanks for the suggestions. But I would love having the ranger, though the bard would fit too. He had his dog since childhood, familiars would not fit his background, since they are not actually living things. This is gonna be a 4 member team. and yes, i rather get paladin or monk feat. i'll change history. thanks for your help.


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 Post subject: Re: Detective Ranger with Dog Buddy
PostPosted: Tue May 04, 2010 11:49 am 
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Joined: Fri Sep 05, 2008 11:41 am
Posts: 1334
If the other members of this team are interested in the Detective theme, there should probably be one member who is the Brains (Intelligence, History, Arcana), one who is the Face (Charisma, Streetwise, Bluff), and one who is the Sneak (Dexterity, Acrobatics, Stealth, Thievery) although a Bard or Rogue could easily be two of those. Focus on your areas of particular expertise as the Nose - you can track, find clues, detect lies and traps, and know a great deal about the terrain and inhabitants.

4e is not a game where one character gets to be Sherlock Holmes - everyone needs everyone else.

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 Post subject: Re: Detective Ranger with Dog Buddy
PostPosted: Thu Oct 23, 2014 12:37 am 
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Joined: Thu Oct 23, 2014 12:20 am
Posts: 1
With my regular group, I am currently playing a Longtooth Shifter Wildblood Warden at paragon levels.

I don't have any particular trouble enforcing my mark. Admittedly, as a paragon Wildblood, I have taken the Wildblood Speed feat, which allows me to enforce the more damaging of my penalties (Wardens Fury) out to a decent distance.


Last edited by Khime on Tue Dec 30, 2014 7:23 pm, edited 1 time in total.
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