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 Post subject: Re: 4eTurnTracker: D&D 4e encounter management made easy...
PostPosted: Tue Nov 22, 2011 2:45 pm 
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Joined: Sun Jan 23, 2011 4:53 pm
Posts: 10
4eTurnTracker 1.5.05 is now available for download.

The cool thing about this version: you can now easily import Monsters created using the Online D&D Adventure Tools. :mrgreen:

There are also a number of other improvements to the Monster Manager and some features that has been requested by a number of users.

Check out the announcement for details!


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 Post subject: Re: 4eTurnTracker: D&D 4e encounter management made easy...
PostPosted: Thu Apr 12, 2012 3:35 pm 
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Joined: Sun Jan 23, 2011 4:53 pm
Posts: 10
The latest update of 4eTurnTracker implements Traps and Hazards! :mrgreen:

You can read more about the new version here. This was followed by a couple of bug-fix updates, so the current version number is 1.5.08.

Another useful feature of the update is support for "alias" names for creatures in an encounter. :)

The previous version, 1.5.05, will expire on the 20 April so please update soon! The latest version has no expiry date.


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 Post subject: Re: 4eTurnTracker: D&D 4e encounter management made easy...
PostPosted: Tue Jul 10, 2012 4:16 pm 
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Release 2.0 has some great new features! :D

Read about it here: 4eTurnTracker 2.0 implements "programmable" PC Powers.


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 Post subject: Re: 4eTurnTracker: D&D 4e encounter management made easy...
PostPosted: Wed Sep 19, 2012 6:11 am 
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This latest 2.0 Beta version of 4eTurnTracker includes practically every feature you need to speed up 4th Edition encounters. 8-)

This version allows you to "pre-program" PC and Monster powers, including the effects to targeted creatures (hit and/or miss) and separately for "effected" creatures.

The result is you can track the effects of complex powers with a few key strokes or mouse clicks.

Click on a PC or Monster power when it is used, select the targets and effected creatures, and add the damage amount, and you are done.

On-going effects and damage, conditions, healing surges, damage type, end conditions, etc. can all be specified for a power so that this need not be done each time the power is used during combat.

Read about the latest release here. For details of all changes and new features in 2.0, check out the release notes.


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 Post subject: Re: 4eTurnTracker: D&D 4e encounter management made easy...
PostPosted: Wed Oct 17, 2012 5:40 am 
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Joined: Sun Jan 23, 2011 4:53 pm
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4eTurnTracker 2.0.08 Beta has just been released!

This version supports multiple languages and includes some useful features and bug fixes.

Read all about it in the announcement. :)


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