D&D 4th Edition Products

Dungeons and Dragons 4th editions products, sorted by the most recent first.

The Dungeon Explorer’s Guide May 2012

Retail Price: $29.95
You can preorder it for $19.77 Here

Book of Vile Darkness December 2011

This roleplaying game product is intended for Dungeon Masters looking to broaden their campaigns to include dark subject matter and truly evil threats. It features a detailed look at the nature of evil and the complex challenge of confronting the many dilemmas found within the deepest shadows.

It includes:

  • A 32-page facsimile of the Book of Vile Darkness, filled with malignant secrets and musings that can inspire adventures or entire campaigns.
  • A 96-page game supplement that provides Dungeon Masters with sample roleplaying encounters, adventure hooks, skill challenges, rituals, and lore for some of the most despicable creatures to infest any campaign world, new character options for players who like to flirt with evil.
  • A full-color, double-sided poster map presenting iconic evil sites for heroes to explore.

Retail Price: $29.95
You can preorder it for $19.77 Here

Heroes of the Feywild November 2011

Player’s Option: Heroes of the Feywild enables players to weave elements of the Feywild into their existing and future characters, in much the same way that Player’s Option: Heroes of Shadow gave players reasons to explore their characters’ dark connections to the Shadowfell.

This book contains exciting new character builds and options that are thematically rooted to the Feywild, a wild and verdant plane of arcane splendor, full of dangerous and whimsical creatures. Characters who trace their origins or backgrounds to the Feywild gain access to unique feats, powers, and mechanics. The book explores what makes fey-themed characters so fun and distinct.

Retail Price: $29.95
You can preorder it for $19.77 Here

Madness at Gardmore Abbey September 2011
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This deluxe adventure takes heroes into the ruins of Gardmore Abbey, a monastery that was once the base of a militant order of paladins devoted to Bahamut. According to legend, the paladins brought a dark artifact back from a far crusade and stored it in their abbey for safekeeping, and evil forces gathered to assault the abbey and take it back. What the legends don’t tell is that this artifact was actually the Deck of Many Things, a force of pure Chaos.

This adventure brings characters into the extensive dungeons beneath the ruins—dungeons that are warped and twisted with the raw forces of Chaos surrounding the cards of the deck.

Components:

  • Four 32-page books that present the adventure location of Gardmore Abbey, new monsters, enemies and allies, quests, and encounters.
  • Two double-sided battle maps depicting dramatic locations in the adventure.
  • A die-cut card stock sheet of monster tokens.
  • A die-cut card stock sheet of dungeon tiles.
  • A deck of 24 cards — 22 cards presenting the Deck of Many Things plus 2 Treasure Cards.

Retail Price: $39.95
You can preorder it for $26.37 Here

Neverwinter Campaign Setting August 2011
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Reduced to ruins by supernatural cataclysms, Neverwinter rises from the ashes to reclaim its title as the Jewel of the North. Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart.

Neverwinter has long been one of the most popular locations in the Forgotten Realms campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics — everything a Dungeon Master needs for his heroic tier adventures.

Retail Price: $39.95
You can preorder it for $26.37 Here

Monster Vault: Threats to the Nentir Vale June 2011
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The Nentir Vale — a frontier land sheltered by mountains and strewn with abandoned farmsteads, ruined manors, and broken keeps — is the perfect base for any Dungeons & Dragons campaign.

Monster Vault: Threats to the Nentir Vale presents statistics, tactics, and lore for an array of new monsters that prowl the Nentir Vale, some of which trace their origins back to the earliest editions of the Dungeons & Dragons Roleplaying Game. Other entries focus on campaign villains present in the Nentir Vale region, among them the Iron Circle, the Tigerclaw Barbarians, the Raven Roost Bandits, and several new villainous groups introduced here for the first time.

The monsters and villains contained within are appropriate challenges for heroic- and paragon-tier characters and fit easily into any home campaign, as well as other Dungeons & Dragons published campaign settings. In addition to a 128-page book of ready-to-play monsters and villains, this product includes 8 die-cut sheets of card stock monster and villain tokens and a double-sided battle map featuring four different encounter locations you can use when running encounters.

Retail Price: $34.99
You can preorder it for $23.09 Here
Dungeon Tiles: The Witchlight Fens June 2011
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This roleplaying game accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting encounter locations. This particular set emphasizes swamp terrain and serves as an extension to the Dungeon Tiles Master Set: The Wilderness boxed set.

This accessory contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.

Retail Price: $11.95
You can preorder it for $8.06 Here

The Shadowfell: Gloomwrought and Beyond May 2011
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The Shadowfell is a dark reflection of the natural world, a haunting plane where fear and death rule. Yet, within the gloom are countless lures for adventurers seeking fortune, glory, and more. Just don’t get caught alone at night!

This boxed set is for Dungeon Masters interested in taking their heroes on excursions to the Shadowfell, as well as Dungeon Masters looking for a sinister setting in which to run thrilling urban adventures. A 128-page book presents the fully detailed city of Gloomwrought, complete with location descriptions, maps, quests, and game statistics for monsters and villains. It also includes provides information on other locations heroes are likely to visit beyond the city’s dark walls. In addition, the box contains a 32-page book of encounters set in Gloomwrought and beyond, two card stock sheets of die-cut monster and villain tokens, a foldout battle map, and a deck of 30 cards that DMs can use to add suspense to any Shadowfell-based adventure.

Retail Price: $39.99
You can preorder it for $26.39  Here

Heroes of Shadow April 2011
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The Shadowfell is a cold, grim place through which the spirits of the dead must pass on their way to… wherever. Dark, evil things live there, suffused with the power of shadow. Some mortals in the natural world learn how to tap into this source. Assassins. Necromancers. Hexblades. By all accounts, a ruthless lot. However, not all beings that draw strength from the Shadowfell are vile, blackhearted fiends. A few even dare to call themselves heroes, using the power of darkness to fight darkness. Are they evil? No. Deeply disturbed and hounded by their own dark demons? You bet.

Player’s Options Heroes of Shadow focusses on characters that fight evil in ways that make others cringe. In addition to exploring the nature of the shadow power source, this book presents races, classes, feats, powers, and other options aimed at players hungry to play the archetypical antihero with a dark edge.

Retail Price: $11.95
You can preorder it for $8.06 Here

Deluxe Dungeon Master’s Screen February 2011
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This accessory is a beautiful addition to the game table and the ultimate aid for Dungeon Masters.

The four-paneled screen is made of durable game board-quality card stock, with a lavish illustration on the outside and handy reference tables and charts on the inside. The landscape design allows Dungeon Masters to see and reach over the screen without difficulty. Dungeon Masters can keep their notes and die rolls hidden from the players while having all the important rules information at the ready.

You can order it for $9.95  Here

Wrath of Ashardalon: A D&D Boardgame February 2011
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A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!

Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

This game includes the following components:

  • 42 plastic heroes and monsters
  • 13 sheets of interlocking cardstock dungeon tiles
  • 200 encounter cards and treasure cards
  • Rulebook
  • Scenario book
  • 20-sided die

Retail Price: $64.99
You can order it for $54.40 Here

Caverns of Icewind Dale January 2011
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This accessory gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build icy caves, winter backdrops, and other exciting encounter locations. The tiles in this set can be combined with tiles from all past and future sets to create truly memorable adventures.

This accessory contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.

Retail Price: $11.95
You can preorder it for $8.06 Here

Dungeon Tiles Master Set: The Wilderness December 2010
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The Dungeon Tiles Master Sets are designed to give Dungeon Masters the tiles they need to build Dungeons & Dragons adventure maps, including maps appearing in published adventures.

With this box of customizable terrain tiles, Dungeon Masters can add new dimension to their Dungeons & Dragons tabletop experience. Easy to set up and infinitely expandable, this Dungeon Tiles set allows DMs to create the adventures they want to play.

This box contains 10 double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock. The tiles feature wilderness sites and terrain elements that Dungeon Masters can use to build exciting encounters set in the outdoors.

Retail Price: $19.95
You can order it for $13.59 Here

Heroes of the Forgotten Kingdoms November 2010
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This essential supplement for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the game’s most popular classes: the druid, the paladin, the ranger, and the warlock. Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters.

In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.

Retail Price: $19.95
You can order it for $13.57 Here

Monster Vault November 2010
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This essential product for Dungeon Masters collects the most iconic monsters of the Dungeons & Dragons world in one handy box and presents all-new variants, including new spins on such beloved monsters as dragons, orcs, and vampires. The monsters described herein are designed to be easy for Dungeon Masters to use and fun for players to fight. In addition to combat statistics, each monster entry comes with story information to help DMs incorporate the monsters into their adventures and campaigns.

In addition to a comprehensive collection of iconic Dungeons & Dragons monsters, this box contains die-cut tokens for the monsters that appear within, as well as a 32-page adventure that showcases several of the monsters.

Dungeon Masters can easily incorporate the adventure into their ongoing campaigns. Game components:

  • 256-page book of monsters
  • 32-page adventure
  • 10 sheets of die-cut monster tokens

Retail Price: $29.99
You can order it for $19.79 Here

Wrath of Ashardalon December 2010
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A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!

Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

This game includes the following components:

  • 42 plastic heroes and monsters
  • 13 sheets of interlocking cardstock dungeon tiles
  • 200 encounter cards and treasure cards
  • Rulebook
  • Scenario book
  • 20-sided die

Retail Price: $40.94
You can order it for $13.57 Here

Dungeon Master’s Kit October 2010
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If you’re a Dungeons & Dragons player interested in taking on the role of the Dungeon Master, or if you’re an experienced DM looking for more game advice, tools, and adventure content, the Dungeon Master’s Kit has exactly what you need to build your own Dungeons & Dragons campaign and excite the imaginations of you and your players.

This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 1–30. It also includes useful DM tools such as a Dungeon Master’s screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps.

Game components:

  • 256-page book of rules and advice for Dungeon Masters
  • Two 32-page adventures
  • 2 sheets of die-cut monster tokens
  • 2 double-sided battle maps
  • Fold-out Dungeon Master’s screen

Retail Price: $39.99
You can order it for $13.57 Here

Heroes of the Fallen Lands September 2010

This essential player product for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game presents exciting new builds for the most iconic classes: the cleric, the fighter, the rogue, and the wizard. Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters.In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dwarves, eladrin, elves, halflings, and humans.

Retail Price: $19.95
You can order it for $13.57 Here

Rules Compendium September 2010

Rules Compendium

This handy and comprehensive Dungeons & Dragons book is intended as a quick rules reference. It contains the complete core rules for the 4th Edition Dungeons & Dragons Fantasy Roleplaying Game.

In addition to providing an overview of the game and how it’s played, this book presents the core rules in a format that is easily referenced during a game. It includes information on level advancement, combat, experience points, treasure, skills, equipment, and more.
Retail Price: $19.95
You can order it for $13.57 Here

Marauders of the Dune Sea August 2010

Marauders of the Dune Sea

Now that Tyr is free of Kalak the Sorcerer-King, opportunity abounds in the city and the surrounding wastes. But some see Kalak’s fall as the beginning of Tyr’s end, and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city’s Revolutionary Council and threaten outlying holdings. If Tyr is to thrive, heroes must arise to tame the lawlessness and evil that threatens the free city.This stand-alone D&D adventure is designed to take characters from 2nd to 5th level. Although nominally set in the Dark Sun campaign setting, Dungeon Masters can easily incorporate it into their “homebrew” D&D campaigns.

Retail Price: $14.95
You can order it for $10.17 Here

Psionic Power August 2010

Psionic Power

Hot on the heels of Player’s Handbook 3 comes Psionic Power, a D&D supplement that explores the psionic power source in more detail. This supplement presents hundreds of new options for D&D characters, specifically focusing on heroes who channel the power of the mind. It provides new builds for the ardent, battlemind, monk, and psion classes, including new character powers, feats, paragon paths, and epic destinies.

Retail Price: $29.95
You can order it for $19.77 Here

Dark Sun Campaign Setting August 2010
Dark Sun Campaign Setting

–>Aimed at players and Dungeon Masters, this game supplement explores the heroes and wonders of Athas—a savage desert world abandoned by the gods and ruled by terrible sorcerer-kings. Use it to build Dark Sun heroes and thrilling D&D adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested wastelands—or plunder it for your own D&D campaign!

The Dark Sun Campaign Setting provides exciting character options for D&D players, including new races, new character themes and class builds, new paragon paths and epic destinies, and new equipment. It also provides everything Dungeon Masters need to run 4th Edition Dark Sun campaigns or include Dark Sun elements in their homebrew campaigns. It has rules and advice for handling survival challenges, arena encounters, desert terrain, and adventure creation. It also presents a short, ready-to-play introductory adventure.

Retail Price: $39.95
You can order it for $26.37 Here

Dark Sun Creature Catalog August 2010

Dark Sun Creature Catalog

This supplement for the Dark Sun Campaign Setting collects the most iconic and dangerous monsters of the Dark Sun campaign setting into one handy tome. It also contains other hazards and threats found in the desert wastelands and dungeon tombs of Athas. The creatures and threats presented herein make worthy encounters for Athasian heroes or the heroes in your “homebrew” D&D campaign.

Retail Price: $24.95
You can order it for $16.47 Here

Demonomicon July 2010
Demonomicon

Unleash the hordes of the Abyss!

Demonomicon presents the definitive treatise on demons and their masters, the demon lords. Whether you’re looking to introduce demons into your D&D campaign or plunge your heroes into the heart of the Abyss, this book has something for you!

More than just a maelstrom of chaos and corruption, the Abyss is an exciting D&D adventure locale for paragon- and epic-level heroes to explore. Within its many layers lurk powerful demon lords and fiendish hordes eager to be unleashed upon unsuspecting worlds. This tome brings demons into the world of D&D, updates classic demons to 4th Edition, provides statistics for various demon lords, and introduces dozens of new horrors from the abyssal depths. It gives Dungeon Masters ready-to-use encounters and mechanics to make demons exciting elements in their home campaigns.

Retail Price: $29.95
You can order it for $19.77 Here

Vor Rukoth: An Ancient Ruins Adventure Site July 2010
Vor Rukoth: An Ancient Ruins Adventure Site

Need an exciting adventure location for your heroes to explore? Look no further.

Vor Rukoth presents a fully detailed, ready-to-use fortress ruin, complete with secret locations, maps, adventure hooks, monster and NPC statistics, ready-to-play encounters, and a full-color, double-sided battle map. The book is perfect for Dungeon Masters looking for a mysterious adventure location that fits instantly and easily into their existing D&D campaigns.

Once a stronghold of the tiefling empire of Bael Turath, Vor Rukoth has fallen into ruin and become a haven for monsters. Within its vaults, the treasures and mysteries of Bael Turath wait to be unearthed! In addition to an adventure location, Vor Rukoth holds many hours of excitement and adventure.

Retail Price: $14.95
You can order it for $10.17 Here

Monster Manual 3 June 2010
Monster Manual 3

This core rulebook packs in over 200 new monsters to menace D&D player characters. Classic monsters such as the derro, the mimic, and Lolth (Demon Queen of Spiders) make their first appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level, including deadly catastrophic dragons!
Retail Price: $34.95
You can order it for $23.07 Here

Player’s Handbook Races: Tieflings June 2010

Player's Handbook Races: Tieflings
Player’s Handbook Races: Tieflings explores the infernal secrets of the tieflings. It presents players with exciting new options for their tiefling characters, including unique racial feats, powers, paragon paths, and epic destinies. This book also includes ways to flesh out your tiefling character’s background and personality.

You can order it for $9.95 Here

HS1 The Slaying Stone May 2010
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The tiefling empire of Bael Turath crumbled long ago, but the ruins of its ancient cities remain. Lost within one such ruin is a powerful relic called the Slaying Stone, and brave heroes must retrieve it before it falls into the hands of their enemies!

This standalone D&D adventure is designed for 1st-level characters and can be easily inserted into any D&D campaign.

Retail Price:$12.95
You can order it for $10.17 Here

The Plane Above April 2010

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This official D&D supplement gathers a year’s worth of adventures published in Dungeon magazine into one easy-to-reference source. The adventures contained herein provide hundreds of hours of play, and each of them fits easily into a Dungeon Master’s existing D&D campaign.

In addition to the compiled adventures, this book contains never-before-seen notes from the designers, developers, and editors that take you behind the curtain, offering a firsthand glimpse into the origin and evolution of each adventure.

Retail Price:$29.95
You can order it for $19.77 Here

D&D Player’s Strategy Guide April 2010

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The D&D Player’s Strategy Guide is aimed at D&D players who crave the envy of their gamer peers. If you want a character that’s jaw-droppingly cool, this book is for you. It provides tips and tricks for optimizing your D&D characters—to make them more awesome and fun to play at the game table.

In addition to character optimization tips and player advice, this book includes entertaining sidebar essays written by celebrity gamers and a distinctive comic art style unlike other books in the D&D game line.

Retail Price:$29.95
You can order it for $19.77 Here

The Plane Above April 2010

The  Plane Above

On the Astral Sea, characters face off against angels, devils, githyanki, and even the gods and their exarchs while exploring dungeons, raiding astral galleons, and establishing themselves as demigods. This game supplement builds on the overview of the Astral Sea presented in the Manual of the Planes game supplement and explores the heavenly plane in greater detail. From the cavernous layers of Nine Hells to the dark dungeons of Tytherion, adventure awaits in every astral dominion and on the vast, uncharted sea that stretches between them.

This game supplement describes the Astral Sea and key locations throughout the plane. It also presents a multitude of new monsters, as well as adventure hooks, encounters, hazards, and everything Dungeon Masters need to make the Astral Sea a featured setting in their campaigns.

Retail Price:$29.95
You can order it for $19.77 Here

Hammerfast March 2010

Hammerfast

Need an exciting adventure location for your heroes to explore? Look no further.

Hammerfast presents a fully detailed, ready-to-use dwarven town, complete with secret locations, maps, adventure hooks, monster and NPC statistics, ready-to-play encounters, and a full-color, double-sided battle map. The book is perfect for Dungeon Masters looking for an intrigue-laden adventure location that fits instantly and easily into their existing D&D campaigns.

Retail Price: $14.95
You can order it for $10.17 Here

Player’s Handbook 3 March 2010

Player's Handbook 3

Player’s Handbook 3 expands the range of options available to D&D players with new classes, races, powers, and other material.

This book builds on the array of classes and races presented in the Player’s Handbook and Player’s Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player’s Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.

Retail Price: $34.95
You can order it for $23.07 Here

Martial Power 2 February 2010

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Sharpen your sword and tighten your bow! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on martial heroes. It provides new archetypal builds for fighters, rangers, rogues, and warlords, as well as new character powers, feats, paragon paths, and epic destinies.

Retail Price: $29.95
You can order it for $19.77 Here

Underdark January 2010

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No realm in the D&D world stirs the imagination like the Underdark. This vast subterranean domain holds thousands of adventure possibilities and myriad threats, including drow, mind flayers, dragons, and worse! Entire campaigns can unfold in its depths, and its rewards are boundless.

Underdark contains everything a Dungeon Master needs to run adventures or campaigns set in the vast underworld of his or her D&D campaign, including new monsters and hazards, ready-to-play encounters, monster lairs, and detailed information on various dark-dwelling “movers and shakers.”

Retail Price: $29.95
You can order it for $19.77 Here

Player’s Handbook Races: DragonbornJanuary 2010

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If you want to play the ultimate dragonborn hero, this book is for you!This expansion of the Player’s Handbook core rulebook explores the mysteries of the dragonborn. It presents D&D players with exciting new options for their dragonborn characters, including unique racial feats, powers, paragon paths, and epic destinies. This book also includes ways to flesh out your dragonborn character’s background and personality.

You can order it for $9.95 Here

The Plane Below December 2009

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A hotbed of adventure opportunities awaits you in the roiling maelstrom of the Elemental Chaos—a plane of titans, elementals, genies, slaads, and demons. This game supplement builds on the overview of the Elemental Chaos presented in the Manual of the Planes game supplement and explores the tumultuous plane is greater detail. From the City of Brass to the githzerai monastery of Zerthadlun to the spiraling depths of the Abyss, adventure lurks behind every lava waterfall, across every icy battlefield, and beyond every raging lightning storm. This game supplement describes the Elemental Chaos in detail, featuring key locations throughout the plane. It also presents a multitude of new monsters, mighty primordials, and powerful demons, as well as adventure hooks, encounters, hazards, and everything Dungeon Masters need to make the Elemental Chaos a featured setting in their campaigns.
Retail Price: $39.95
You can preorder it for $16.47 Here

Draconomicon: Metallic Dragons October 2009

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Draconomicon: Metallic Dragons describes several varieties of dragons, including gold, silver, copper, iron, and adamantine dragons. It also introduces several other kinds of metallic dragons suitable for any D&D campaign.
This supplement presents dragons both malevolent and benign, and gives details on each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about the roles that metallic dragons fill in a D&D game. Story and campaign elements in the book give Dungeon Masters ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, encounters, and pregenerated treasure hoards.
Retail Price: $39.95
You can order it for $26.37 Here

Prince of Undeath October 2009

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This epic-level D&D adventure is designed to take characters from 27th to 30th level. In this adventure, the demon lord Orcus tries to usurp the Raven Queen’s power over death using a shard of evil plucked from the depths of the Abyss. Only the world’s most powerful heroes have the slightest hope of stopping him.
This adventure can be played as a stand-alone adventure or as the conclusion of a three-part series that spans 10 levels of gameplay
Retail Price: $24.95
You can preorder it for $16.47 Here

Primal Power October 2009

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Take a walk on the wild side! This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from the spirits that preserve and sustain the world. It provides new archetypal builds for barbarians, druids, shamans, and wardens, including new character powers, feats, paragon paths, and epic destinies.
Retail Price: $29.95
You can preorder it for $19.77 Here

Dungeon Master’s Guide 2 September 2009
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This is a must have for any campaign. The chapters covered in this book are Group Storytelling, Advanced Encounters, Skill Challenges (With new post errata skill challenge DCs), Customized Monsters, Adventures, and Paragon Campaigns.
Retail Price: $34.95
You can order it for $23.07 Here

Revenge of the Giants September 2009
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Fee-Fie-Foe-FUN! Evil giants seek to avenge past defeats by ravaging the civilized lands, and the only thing standing in their way is a renowned band of heroes. This D&D super-adventure, designed for paragon-level characters, can be played as a stand-alone adventure or serve as the foundation of an entire D&D campaign.
Retail Price: $29.95
You can order it for $19.77 Here

Dragon magazine Annual August 2009
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Dragon magazine Annual collects the best Dragon magazine content from the past year into one easy-to-reference source. The articles contained herein provide exciting character options for players as well as inspiration and campaign-building support for Dungeon Masters. All of this material is 100% official and suitable for any D&D game.Retail Price: $29.95
You can preorder it for $19.77 Here

Adventurer’s Vault 2 August 2009
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This supplement for the D&D game presents hundreds of magic items, including legendary weapons and artifacts. Whether you’re a player looking for a new piece of equipment or a Dungeon Master building a dungeon hoard, this book has exactly what you need.
Retail Price: $29.95
You can preorder it for $19.77 Here

Seekers of the Ashen Crown July 2009
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This stand-alone D&D adventure is designed to tale characters from 2nd to 5th level. Although nominally set in the Eberron campaign setting, Dungeon Masters can easily incorporate it into their “homebrew” D&D campaigns. In the adventure, a secret agency known as the Dark Lanterns hires the player characters to recover fragments of the Ashen Crown, an artifact left behind by a goblin empire and sought by various agents of evil.
Retail Price: $29.95
You can preorder it for $16.47 Here

Divine Power July 2009
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This must-have book is the latest in a line of player-friendly game supplements offering hundreds of new options for D&D characters, specifically focusing on heroes who draw power from divine forces. It provides new archetypical builds for the cleric, paladin, invoker, and avenger classes, including new character powers, feats, paragon paths, and epic destinies. It also includes rules for divine domains.
Retail Price: $29.95
You can preorder it for $19.77 Here

Eberron Campaign Guide July 2009
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This D&D game supplement contains everything you need to run adventures in the exciting world of Eberron, as well as tons of material for your homebrew D&D campaign. This book presents a historical and geographical overview of the setting; information on key locations, personalities, and organizations; an introductory adventure; and a bestiary of monsters and villains to challenge heroes of all levels.
Retail Price: $39.95
You can preorder it for $26.37 Here

Eberron Player’s Guide June 2009
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This core D&D game supplement—a player’s companion to the Eberron Campaign Guide—presents new character options for any 4th Edition D&D campaign. The Eberron Player’s Guide features a new class, new race options, paragon paths and epic destinies, character backgrounds, feats, powers, rituals, magic items, and new rules for dragonmarks. All of these character options fit perfectly into the Eberron campaign setting, as well as other published and “homebrew” D&D campaigns.
Retail Price: $29.95
You can order it for $19.77 Here

E2 Kingdom of the Ghouls June 2009
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This D&D adventure is designed to take characters from 24th to 27th level. In this adventure, demonic forces plot to usurp the Raven Queen’s power over death, and all paths lead to an ancient kingdom hidden in the subterranean depths of the Shadowfell. This adventure can be played as a stand-alone adventure or as the second part of a three-part series than spans 10 levels of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here

Monster Manual II May 2009
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This core rulebook presents hundreds of monsters for your D&D campaign. Classic monsters such as centaurs and frost giants make their first 4th Edition appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level.
Retail Price: $29.95
You can order it for $23.07 Here

Arcane Power April 2009
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Arcane Power is the latest in a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival. This book provides new archetypical builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies.
Retail Price: $29.95
You can order it for $19.77 Here

Death’s Reach April 2009
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Death’s Reach is a D&D adventure designed to take characters from 21st to 24th level. In this adventure, players learn the very foundation of reality is threatened by those seeking to usurp the powers of the god of death. To prevent this cosmic coup, players must trace the disruptions into the Shadowfell’s timeless core, where all things find their end. This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures (beginning with this one) that spans the epic tier of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here

Assault on Nightwyrm Fortress March 2009
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Assault on Nightwyrm Fortress is a D&D adventure designed to take characters from 17th to 21st level. In this adventure, the PCs discover that not all souls rest easy, particularly those spirited away to Nightwyrm Fortress. To learn the truth, players must pierce death’s veil itself and entre the Shadowfell, where sinister echoes of life wing through eternal gloom. This adventure can be run as a stand-alone adventure or as Part Three of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens, and continuing with P2 Demon Queen’s Enclave) that spans the paragon tier of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here

Players Handbook II March 2009
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Player’s Handbook 2 expands the range of options available to D&D players with new classes, races, powers and other material. This book builds on the array of classes and races presented in the first Player’s Handbook, adding both old favorites and new, never-before-seen options to the game. The book adds a new power source for 4th Edition D&D: classes using the new primal power source include the barbarian and the druid.
Retail Price: $34.95
You can order it for $23.07 Here

Caves of Carnage: Dungeon Tiles February 2009
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This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain in their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons, temples, and monster lairs. This accessory for the D&D game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
Retail Price: $9.95
You can order it Here

Dungeon Delve February 2009
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Dungeon Delve is designed for groups looking for an exciting night of monster-slaying without the prep time. It contains dozens of self-contained easy-to-run mini-dungeons, or “delves,” each one crafted for a few hours of game-play.
The book includes delves for 1st- to 30th-level characters, and features dozens of iconic monsters for the heroes to battle. Dungeon Masters can run these delves as one-shot adventures or weave them into their campaign.
Retail Price: $29.95
You can order it for $19.77 Here

Open Grave: Secrets of the Undead January 2009
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Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors—unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome. This supplement explores the origins, tactics, myths, and lairs of undead creatures. Along with encounters and hooks for your campaign, it presents a host of undead threats, including new varieties of ghouls, skeletons, vampires, wraiths, and zombies. It also introduces new kinds of undead and provides statistics for unique undead villains such as Acererak and Vecna.
Retail Price: $29.95
You can order it for $19.77 Here

Manual of the Planes December 18, 2008
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If you seek to stem this tide of chaos at its source, follow my lead—I set out for the dreaded Abyss on the morrow.

—Lord Amgar the Bold, Paladin of Bahamut.
The planes have always been a place of great mystery and danger in the Dungeons & Dragons Roleplaying Game, and the new array of planes debuting in 4th Edition continue that grand tradition. Home to gods and devils, demons and genies, fey and titans, these strange dimensions offer unlimited adventure opportunities for Dungeon Masters and their players. Manual of the Planes explores the many planes introduced in the 4th Edition Dungeon Master’s Guide. This useful travel guide also comes in handy for players seeking to battle demons, devils, elementals, and other iconic D&D monsters native to the planes.
Retail Price: $29.95
You can order it for $19.77 Here

Demon Queen’s Enclave December, 2008
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Demon Queen’s Enclave is a D&D adventure designed to take characters from 14th to 17th level. In this adventure, the heroes must unravel the plots of the vile minions of Lolth, the infamous Demon Queen of Spiders. Along the way, they’ll face off against drow, demons, and worse! This adventure can be run as a stand-alone adventure or as Part Two of a three-part series of adventures (starting with P1 King of the Trollhaunt Warrens) that spans 10 levels of gameplay.
Retail Price: $24.95
You can order it for $16.47 Here

Martial Power November 18, 2008
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Martial Power is the first of a line of player-friendly supplements offering hundreds of new options for D&D characters. This tome focuses on the martial heroes: characters that rely on their combat talents and keen wits for survival. This book provides new archetypal builds for the fighter, ranger, rogue, and warlord classes, including new character powers, feats, paragon paths, and epic destinies.
160 pages Retail Price: $29.95
You can order it for $19.77 Here

Draconomicon I: Chromatic Dragons November 18, 2008
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Draconomicon I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three new chromatic dragons.
This sourcebook gives details of each dragon’s powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations and organizations and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a game, including adventure hooks, quests, and pregenerated treasure hoards.
288 pages Retail Price: $39.95
You can order it for $26.37 Here

D&D Roleplaying Game Starter Set October 21, 2008
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This new box-set makes it easier than ever to start playing Dungeons & Dragons immediately. The D&D Roleplaying Game Starter Set introduces the complex world of D&D play to new fans in simple, easy-to-understand ways while retaining the fantastic inspiration of the full game experience. This product includes an introductory version of the 4th Edition rules, dice, map tiles, and an adventure to get started playing right away!

  • A 16-page Quick Start Rules booklet
  • A 64-page Dungeon Master’s Book
  • 3 sheets of double-sided Dungeon Tiles
  • 50 tokens, to represent characters and monsters
  • A set of 6-dice

The DM’s book contains not only quick start rules for a new Dungeon Master to get up and running, but also stats for a suite of monsters appropriate to lower-level play, as well as the short adventure: Beneath the Village of Harken.
Retail Price: $16.99
You can order it Here

King of the Trollhaunt Warrens October 21, 2008
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King of the Trollhaunt Warrens is the first-ever paragon-level adventure for 4th Edition Dungeons & Dragons. Designed to take characters from 11th to 14th level, this adventure pits the heroes against a variety of horrible monsters and fiendish foes as they seek to thwart the evil machinations of the denizens of the Trollhaunt Warrens.
This adventure can be run as a stand-alone adventure or as Part One of a three-part series of adventures that spans 10 levels of gameplay.
160 pages Retail Price: $24.95
You can order it for $16.47 Here

Forgotten Realms Player’s Guide September 16, 2008
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Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Player’s Guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting, including new feats, new character powers, new paragon paths and epic destinies, and even a brand-new character class never before seen in D&D: the swordmage!
224 pages Retail Price: $29.95
You can order it for $19.77 Here

Adventurer’s Vault September 16, 2008
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This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you need. The book features a mix of classic items updated to the 4th Edition rules and brand-new items never before seen in D&D.
224 pages Retail Price: $29.95
You can order it for $19.77 Here

Scepter Tower of Spellgard September 16, 2008
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A mysterious presence has taken up residence in one of the towers of Spellgard, and now its dark minions plague the Gray Vale! Scepter Tower of Spellgard is the first full-length Forgotten Realms adventure published for 4th Edition D&D. When paired with the adventure that appears in the Forgotten Realms Campaign Guide, this adventure provides the Dungeon Master with all he needs to get his campaign started. This stand-alone adventure is designed to take characters from 2nd level to 5th level.
96 pages Retail Price: $24.95
You can order it for $16.47 here

Pyramid of Shadows August 19th, 2008
63.jpg The ancient trees of the Shadowsong Forest have borne witness to the passing of epochs, and hidden beneath their dark canopies are the remains of empires long departed. Few souls brave enough to explore the primeval forest ever return, for countless horrors haunt the crumbled ruins. When a band of evil criminals seek refuge within the darkest reaches of the forest, brave adventurers are needed to root them out. The trail leads to the heart of the woods, wherein looms the greatest secret of all – the Pyramid of Shadows.
H3 Pyramid of Shadows is a D&D adventure designed for heroic-tier characters of levels 7-10. It can be played as a stand-alone adventure or as the final part of a three-part series.
This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.
Retail Price: $24.95
You can order it for $16.47 Here

Forgotten Realms Campaign Guide August 19th, 2008
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Welcome to Faerûn, a land of amazing magic, terrifying monsters, ancient ruins, and hidden wonders. The world has changed since the Spellplague, and from this arcane crucible have emerged shining kingdoms, tyrannical empires, mighty heroes, and monster-infested dungeons. The Forgotten Realms Campaign Guide presents a world of untold adventure, a land of a thousand stories shaped by the deeds of adventurers the likes of which Faerûn has never seen before.
This product includes everything a Dungeon Master needs to run a D&D campaign in the Forgotten Realms setting, as well as elements that DMs can incorporate into their own D&D campaigns. The book provides background information on the lands of Faerûn, a fully detailed town in which to start a campaign, adventure seeds, new monsters, ready-to-play non-player characters, and a full-color poster map of Faerûn.
•Forgotten Realms will have a DM’s book, separate to the Campaign Guide.
•Will embrace 4E mechanics and past forgotten realms history (including Drizzt, Elmister, and past Forgotten Realms Novels)
•Forgotten Realms will get lots of online support such as dnd insider, online tools, official wiki
Hardcover 288 pages (plus 1 poster map) Retail Price: $39.95
You can order it for $26.37 Here

Dungeon Master’s Screen a D&D Accessory July 15th, 2008
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This four-panel cardstock screen features new full-color artwork and allows Dungeon Masters to keep their campaign notes and die rolls private, without blocking their view of the game table. Easy-to-reference rules and table appear on the inside panels of the screen; these are designed for the Dungeon Master’s eyes only and comply with the rules in the 4th Edition Dungeons & Dragons Roleplaying Game core rulebooks.
Retail Price: $9.95
You can order it Here

Character Record Sheets July 15th, 2008
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Encased in a handy pocket folder, these official Dungeons & Dragons character sheets contain all the information players need to build, run, and track their 4th Edition D&D Roleplaying Game characters. Each character sheet is designed for optimal playability. In addition, these character sheets support characters of all classes and levels.
Retail Price: $9.95
You can order it Here

Halls of the Giant Kings: Dungeon Tiles July 15th, 2008
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This product adds a new dimension to D&D games and gives Dungeon Masters an easy and inexpensive way to include great-looking terrain for their games. This set provides ready-to-use, configurable tiles with which to build exciting dungeons and strongholds designed for use with Large and Huge D&D miniatures.
This accessory for the Dungeons & Dragons Roleplaying Game contains six double-sided sheets of illustrated, die-cut terrain tiles printed on heavy cardstock.
Retail Price: $9.95
You can order it Here

Thunderspire Labyrinth D&D July 15th, 2008
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Beneath Thunderspire Mountian lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth. In recent years, this vast labyrinth has become a living dungeon where trade between the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants, and traders convene lies a darker world where adventurers battle monsters and fiendish beings perform secret rituals for their dark masters…
H2 Thunderspire Labyrinth is a D&D adventure designed for heroic-tier characters of levels 4-6. It can be played as a stand-alone adventure or as the second part of a three-part series.
This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.
96 pages (plus 1 poster map)
Retail Price: $24.95
You can order it for $16.47 Here

4th Edition Core Rulebook Gift Set June 6th, 2008
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This gift set features a handsome slipcase containing all three of the 4th edition D&D Roleplaying Game core rulebooks: the Player’s Handbook rulebook, the Monster Manual rulebook, and the Dungeon Master’s Guide rulebook.
Box Retail Price: $104.95
You can order it (with free shipping) for $66.12 here

Monster Manual June 6th, 2008
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The Monster Manual presents more than 300 official Dungeons & Dragons Roleplaying Game monsters for all levels of play, from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how to best use the monster in D&D encounters.
•Full color illustrations; easy-to-use format.
•Simplified Statblocks
•Monster rules are being redefined – DM will have easier time finding right monster for the right job.
Hardcover 288 pages, Retail Price: $34.95
You can order it for $23.07 here
Dungeon Master’s Guide June 6th, 2008
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The Dungeon Master’s Guide gives the Dungeon Master helpful tools to build exciting encounters, adventures, and campaigns for the 4th Edition Dungeons & Dragons Roleplaying Game, as well as advice for running great game sessions, ready-to-use traps and non-player characters, and more. In addition, it presents a fully detailed town that can serve as a starting point for any D&D game.
• Will have a ready-to-play adventure and a ready-to-use base town called Fallcrest. Fallcrest is a small trading town built atop the ruins of a larger city. The city is located at the falls of a big river where folks stop and portage cargo around the falls.
Hardcover 224 pages, Retail Price: $34.95
You can order it for $23.07 here

Player’s Handbook June 6th, 2008
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The Player’s Handbook presents the official Dungeons & Dragons Roleplaying Game rules as well as everything a player needs to create D&D characters worthy of song and legend: new character races, base classes, paragon paths, epic destinies, powers, more magic items, weapons, armor, and much more.

•Covers Levels 1-30
•Includes Magic Items
•Many complex rules eliminated or simplified
•New page layout; new character options
•Character advancement is meaningful at each level
•High level play as fun and meaningful as low level.
•Character class roles are going to be more tightly defined within the rules.
•Resource Management overhauled. Game will keep going even when the caster is out of spells.
Hardcover 320 pages, Retail Price: $34.95
You can order it for $23.07 here